

AeroGauge: native ports & recompilations
AeroGauge (Nintendo 64, 1997) has 1 native port. The most popular is AeroGauge: Recompiled with 38 GitHub stars. You can play it natively on Linux, Windows.
Native ports
Static recompilationv0.6.2 · ActiveWindowsLinuxAI-assisted · ClaudeEvidenceroot_file: root file .clauderoot_file: root file CLAUDE.mdcommit: commit message trailer names ClaudePlayable
Gameplay videos
Aerogauge (N64 / PC) - Recomp Quick Gameplay
Gaming on a 970
Screenshots
About
In the tradition of F-Zero and Wipeout, AeroGauge is a sci-fi racer that pits you and a friend in a fast paced race to the finish through futuristic tracks and among detailed craft, acting more like planes than racers as they skim many metres above the ground. Play solo through the grand prix and compete against the AI enemy, or beat down your best time in the time trial mode. Each track features a number of twists and turns, whether it be racing upside down or vertically, with a number of obstacles in your path. There's no weapons, though, it's just you and the open road ahead.
Frequently asked questions
- Can I play AeroGauge on PC, Mac or Linux?
- AeroGauge: Recompiled covers Windows and Linux. It's playable, and the latest release is v0.6.2. Nothing covers macOS yet.
- What's the best way to play AeroGauge today?
- Start with AeroGauge: Recompiled, which runs on Windows and Linux. It's playable, and the latest release is v0.6.2.
- Is AeroGauge: Recompiled still being worked on?
- It's in active development. The last commit landed in October 2026. The latest release, v0.6.2, came out in October 2026.
- Who's behind AeroGauge: Recompiled?
- AeroGauge: Recompiled is made by Adam Londero.
- Do I need the original game?
- You need your own copy of AeroGauge. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.
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