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Cover art for Assassin's Creed Chronicles: China

Assassin's Creed Chronicles: China: native ports & recompilations

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About

Chronicles: China takes place after the film Assassin's Creed: Embers. It features the Chinese assassin Shao Jun in 1526. After being trained by legendary Italian assassin Ezio Auditore da Firenze, Shao Jun returns to her homeland to exact vengeance against the Templar group Eight Tigers, who wiped out the Chinese brotherhood. Shao Jun's quest took her through Macau, Nan'an, the Forbidden City and the Great Wall, as she killed the Tigers one by one and finally assassinating the final target, Zhang Yong. Years later, Shao Jun, who became an Assassin Mentor and had rebuilt the brotherhood, plotted the assassination of Jiajing Emperor by sending him an elixir of life. Chronicles: China was originally announced in September 2014 as part of the season pass for Assassin's Creed Unity. It was released on April 21, 2015, in North America and April 22, 2015, in other territories, on Microsoft Windows, PlayStation 4 and Xbox One. Chronicles: China is the first title in the franchise to utilize Epic Games' Unreal Engine 3.

Frequently asked questions

Can I play Assassin's Creed Chronicles: China on PC, Mac or Linux?
The original release already runs natively on Windows. There is no known port for macOS and Linux yet. Windows builds can run on Linux through Wine or Proton, but that is not a native port.
Is anyone working on a port of Assassin's Creed Chronicles: China?
Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.

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