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Cover art for Bloodborne

Bloodborne: native ports & recompilations

PlayStation 42015by FromSoftware, Japan Studio
WindowsWindows✓macOSmacOSLinuxLinux✓Web browserWeb browser
6061 GitHub stars across ports

Bloodborne (PlayStation 4, 2015) has 2 native ports. The most popular is Bloodborne for Windows with 3066 GitHub stars. You can play it natively on Linux, Windows.

Native ports

Gameplay videos

Bloodborne Native PC Port | RTX 5050, 5060, 5060 Ti, 5070

Geralt Benchmarks

Screenshots

About

An action RPG in which the player embodies a Hunter who, after being transfused with the mysterious blood local to the city of Yharnam, sets off into a "night of the Hunt", an extended night in which Hunters may phase in and out of dream and reality in order to thin the outbreak of abominable beasts that plague the land and, for the more resilient and insightful Hunters, uncover the answers to the Hunt's many mysteries.

Frequently asked questions

Can I play Bloodborne on PC, Mac or Linux?
Bloodborne for Windows covers Windows and Bloodborne covers Linux. Nothing covers macOS yet. Windows builds may also run on macOS through CrossOver, which is not a native port.
What's the best way to play Bloodborne today?
Start with Bloodborne, which runs on Linux. It's playable, and the latest release is v0.6-pre1. There's also Bloodborne for Windows.
Is Bloodborne still being worked on?
It's in active development. The last commit landed in October 2026. The latest release, v0.6-pre1, came out in October 2026.
Who's behind Bloodborne?
Bloodborne is made by deadinside28.
Do I need the original game?
You need your own copy of Bloodborne. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.

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