Runs natively on Android, Linux, Windows
Chrono Cross: native ports & recompilations
No native port yet
Know of a recompilation or native port? Submit it and it joins the catalog.
Decompilation projects
Screenshots
About
CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.
Frequently asked questions
- Can I play Chrono Cross on PC, Mac or Linux?
- There is no known port for Windows, macOS and Linux yet.
- Do I need the original game?
- You need your own copy of Chrono Cross. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.
- Is there a decompilation of Chrono Cross?
- Chrono Cross Decompilation is a decompilation of Chrono Cross. It turns the original machine code back into readable source, the groundwork most native ports are built on, but not something you play on its own.
- Is anyone working on a port of Chrono Cross?
- Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.
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