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Cover art for Mario Strikers Charged

Mario Strikers Charged: native ports & recompilations

WiiWii U2007by Next Level Games
WindowsWindows✓macOSmacOS✓LinuxLinux✓Web browserWeb browser
13 GitHub stars across ports

Mario Strikers Charged (Wii, 2007) has 1 native port. The most popular is Strikers WiiCompiled with 13 GitHub stars. You can play it natively on Linux, macOS, Windows.

Native ports

Screenshots

About

Mario Strikers Charged is a Mario soccer Wii game and the sequel to the Nintendo GameCube game Super Mario Strikers. Up to four players can participate in this game as play soccer, attempting to kick the ball into another opponent's goal. The soccer in this game, however, has several differences than the real soccer, such as the ability to tackle other players with a minimal penalty, using Mario-themed items to give players an advantage over their opponents, and playing with stage hazards effectively. This game places a higher emphasis on individual character attributes compared to its precedent, by not only assigning stats, but by also giving team captains a unique Super Ability and the Mega Strike, an opportunity to score up to six goals. Another introduced mechanic is the power level of the ball: indicated by the color of the glow, the shots of the ball become more quick and powerful the more active it is, thus making it easier to score goals with.

Frequently asked questions

Can I play Mario Strikers Charged on PC, Mac or Linux?
Strikers WiiCompiled covers Windows, macOS and Linux. Nobody has rated how playable it is yet.
What's the best way to play Mario Strikers Charged today?
Start with Strikers WiiCompiled, which runs on Windows, Linux and macOS. Nobody has rated how playable it is yet.
Is Strikers WiiCompiled still being worked on?
It's in active development. The last commit landed in October 2026.
Who's behind Strikers WiiCompiled?
Strikers WiiCompiled is made by John, patchzyy and theofficialgman.
Do I need the original game?
You need your own copy of Mario Strikers Charged. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.

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