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Cover art for Midnight Club: Los Angeles

Midnight Club: Los Angeles: native ports & recompilations

PlayStation 3PlayStation PortableXbox 3602008by Rockstar London, Rockstar San Diego
WindowsWindows✓macOSmacOSLinuxLinux✓Web browserWeb browser
66 GitHub stars across ports

Midnight Club: Los Angeles (PlayStation 3, 2008) has 1 native port. The most popular is Midnight Club: Los Angeles Recomp with 66 GitHub stars. You can play it natively on Linux, Windows.

Native ports

Screenshots

About

Midnight Club: Los Angeles is an open-world racing game developed by Rockstar San Diego and published by Rockstar Games. Set in a recreation of Los Angeles, the game lets players take part in street races, time trials, and freeway battles while earning money and reputation to unlock vehicles, upgrades, and customization options. The game features licensed cars and motorcycles, with performance tuning and visual modification systems. Its open-world structure lets players drive through the city without loading separate tracks, using streets, traffic, and shortcuts as part of each race.

Frequently asked questions

Can I play Midnight Club: Los Angeles on PC, Mac or Linux?
Midnight Club: Los Angeles Recomp covers Windows and Linux. It's playable, and the latest release is v1.0.4. Nothing covers macOS yet.
What's the best way to play Midnight Club: Los Angeles today?
Start with Midnight Club: Los Angeles Recomp, which runs on Windows and Linux. It's playable, and the latest release is v1.0.4.
Is Midnight Club: Los Angeles Recomp still being worked on?
It's in active development. The last commit landed in October 2026. The latest release, v1.0.4, came out in October 2026.
Who's behind Midnight Club: Los Angeles Recomp?
Midnight Club: Los Angeles Recomp is made by Brandon Villar.
Do I need the original game?
You need your own copy of Midnight Club: Los Angeles. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.

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