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Cover art for Mortal Kombat vs. DC Universe

Mortal Kombat vs. DC Universe: native ports & recompilations

PlayStation 3Xbox 3602008by Midway Games
WindowsWindows✓macOSmacOSLinuxLinuxWeb browserWeb browser
39 GitHub stars across ports

Mortal Kombat vs. DC Universe (PlayStation 3, 2008) has 1 native port. The most popular is Mortal Kombat vs. DC Universe Recomp with 39 GitHub stars. You can play it natively on Windows.

Native ports

Screenshots

About

In this arcade-style fighting game, both DC and Mortal Kombat universes are represented by 10 champions each, and one "boss" character, for a total of 22 fighters. Play is similar to the 2D Mortal Kombat games (with some 3D elements), focusing more on the special move aspect than the complex combos found in the previous three games (Deadly Alliance, Deception, Armageddon). As with any Mortal Kombat game, Fatalities are still present for the Kombatants and villains, though slightly toned down to meet the DC standards of heroes such as Superman and Batman keeping to their moral code and not killing their opponent. As a result, the DC heroes perform "Heroic Brutalities", which effectively put their opponent out of commission.

Frequently asked questions

Can I play Mortal Kombat vs. DC Universe on PC, Mac or Linux?
Mortal Kombat vs. DC Universe Recomp covers Windows. Nobody has rated how playable it is yet, and the latest release is v0.2.1. Nothing covers macOS and Linux yet.
What's the best way to play Mortal Kombat vs. DC Universe today?
Start with Mortal Kombat vs. DC Universe Recomp, which runs on Windows. Nobody has rated how playable it is yet, and the latest release is v0.2.1.
Is Mortal Kombat vs. DC Universe Recomp still being worked on?
It's in active development. The last commit landed in September 2026. The latest release, v0.2.1, came out in September 2026.
Who's behind Mortal Kombat vs. DC Universe Recomp?
Mortal Kombat vs. DC Universe Recomp is made by KawaiiBunga.
Do I need the original game?
You need your own copy of Mortal Kombat vs. DC Universe. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.

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