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Cover art for Mortal Kombat X

Mortal Kombat X: native ports & recompilations

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About

Mortal Kombat X is the tenth main game in the one-on-one fighting series and a sequel to the 2011 title Mortal Kombat. The game stays close to the visual style and the mechanics of the 2011 reboot. The main controls are still based on two types of punches and kicks, and blocking, to form combos with uppercuts, teleports, special moves that incorporate weapons and fatalities. The three-tiered energy from the previous title returns, making available X-Ray moves, powered up EX moves and combo breakers. As introduced in Injustice: Gods Among Us, characters can use the environment to re-position themselves or optionally use parts as weapons. Each character now has three variations with different moves and weapons. There is once again a sprinting gauge, returning from Mortal Kombat 4.

Frequently asked questions

Can I play Mortal Kombat X on PC, Mac or Linux?
The original release already runs natively on Windows. There is no known port for macOS and Linux yet. Windows builds can run on Linux through Wine or Proton, but that is not a native port.
Is anyone working on a port of Mortal Kombat X?
Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.

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