

Rush 2: Extreme Racing USA: native ports & recompilations
Rush 2: Extreme Racing USA (Nintendo 64, 1998) has 1 native port. The most popular is N64 Classic: Rush 2 Recompilation with 48 GitHub stars. You can play it natively on Windows.
Native ports
Static recompilationv1.0.21 · ActiveWindowsAI-assisted · Claude, GitHub CopilotEvidenceroot_file: root file CLAUDE.mdcommit: commit message trailer names Claudecommit: commit by CopilotPlayable
Screenshots
About
Rush 2: Extreme Racing USA is a sequel to San Francisco Rush and the second game in the Rush series. The game is notable for the high level of detail in the recreations of the various cities and states used, and for its fast arcade-style physics. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. Cities used are New York (Uptown and Downtown), Hawaii, Las Vegas, San Francisco (Alcatraz), Los Angeles, and Seattle. Other tracks playable at the start of the game are Stunt, Crash, and Halfpipe. A bonus track can be won where your car is miniaturized and you drive through the offices of Midway Games. Another bonus is the full pipe level, as the last achievement to unlock.
Frequently asked questions
- Can I play Rush 2: Extreme Racing USA on PC, Mac or Linux?
- N64 Classic: Rush 2 Recompilation covers Windows. It's playable, and the latest release is v1.0.21. Nothing covers macOS and Linux yet.
- What's the best way to play Rush 2: Extreme Racing USA today?
- N64 Classic: Rush 2 Recompilation is the one to pick, and it runs on Windows. It's playable, and the latest release is v1.0.21.
- Is N64 Classic: Rush 2 Recompilation still being worked on?
- It's in active development. The last commit landed in October 2026. The latest release, v1.0.21, came out in October 2026.
- Who's behind N64 Classic: Rush 2 Recompilation?
- N64 Classic: Rush 2 Recompilation is made by bryantmh and claude.
- Do I need the original game?
- Your own copy of Rush 2: Extreme Racing USA is still required. The projects rebuild only the code, and the art, audio and levels come from the copy you already own.
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