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Cover art for Sly Cooper and the Thievius Raccoonus

Sly Cooper and the Thievius Raccoonus: native ports & recompilations

PlayStation 22002by Sucker Punch Productions
WindowsWindows✓macOSmacOSLinuxLinuxWeb browserWeb browser
263 GitHub stars across ports

Sly Cooper and the Thievius Raccoonus (PlayStation 2, 2002) has 1 native port. The most popular is Sly Cooper and the Thievius Raccoonus (ProjectCane) with 263 GitHub stars. You can play it natively on Windows.

Native ports

Decompilation projects

Gameplay videos

Sly Cooper and the Thievius Raccoonus - PC Recomp Gameplay - Parte 2

Gustavo Gameplay Archives

Screenshots

About

Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.

Frequently asked questions

Can I play Sly Cooper and the Thievius Raccoonus on PC, Mac or Linux?
Sly Cooper and the Thievius Raccoonus (ProjectCane) covers Windows. It's playable, and the latest release is v0.4.1-beta.1. Nothing covers macOS and Linux yet.
What's the best way to play Sly Cooper and the Thievius Raccoonus today?
Sly Cooper and the Thievius Raccoonus (ProjectCane) is the one to pick, and it runs on Windows. It's playable, and the latest release is v0.4.1-beta.1.
Is Sly Cooper and the Thievius Raccoonus (ProjectCane) still being worked on?
It's in active development. The last commit landed in October 2026. The latest release, v0.4.1-beta.1, came out in October 2026.
Who's behind Sly Cooper and the Thievius Raccoonus (ProjectCane)?
Sly Cooper and the Thievius Raccoonus (ProjectCane) is made by theclub654.
Do I need the original game?
Your own copy of Sly Cooper and the Thievius Raccoonus is still required. The projects rebuild only the code, and the art, audio and levels come from the copy you already own.
Is there a decompilation of Sly Cooper and the Thievius Raccoonus?
Sly Cooper and the Thievius Raccoonus Decompilation is a decompilation of Sly Cooper and the Thievius Raccoonus. It turns the original machine code back into readable source, the groundwork most native ports are built on, but not something you play on its own.

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