Runs natively on Linux, Windows
SoulCalibur II: native ports & recompilations
No native port yet
Know of a recompilation or native port? Submit it and it joins the catalog.
Screenshots
About
SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI.
Frequently asked questions
- Can I play SoulCalibur II on PC, Mac or Linux?
- There is no known port for Windows, macOS and Linux yet.
- Is anyone working on a port of SoulCalibur II?
- Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.
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