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Cover art for The Walking Dead: Season Two

The Walking Dead: Season Two: native ports & recompilations

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No native port yet

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About

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.

Frequently asked questions

Can I play The Walking Dead: Season Two on PC, Mac or Linux?
The original release already runs natively on Windows and macOS. There is no known port for Linux yet. Windows builds can run on Linux through Wine or Proton, but that is not a native port.
Is anyone working on a port of The Walking Dead: Season Two?
Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.

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