

Zelda II: The Adventure of Link: native ports & recompilations
Zelda II: The Adventure of Link (Family Computer Disk System, 1987) has 1 native port. The most popular is Zelda II: The Adventure of Link Native Port with 184 GitHub stars. You can play it natively on Linux, macOS, Windows.
Native ports
Decompilation portv0.5.2 · ActiveWindowsLinuxmacOSAI use unknownUnknown
Screenshots
About
Zelda II: The Adventure of Link is the second major installment in The Legend of Zelda series and the direct sequel to the first game. Like its predecessor, it features dungeons that must be located in the overworld and searched for an item that will prove useful. However, the game presents many very important gameplay changes compared to the previous one, affecting especially the movements and the combat. Moving around the world map involves encounters with enemies that take place on a side-scrolling playfield rather than the top-down perspective for which the series became known.
Frequently asked questions
- Can I play Zelda II: The Adventure of Link on PC, Mac or Linux?
- Zelda II: The Adventure of Link Native Port covers Windows, macOS and Linux. Nobody has rated how playable it is yet, and the latest release is v0.5.2.
- What's the best way to play Zelda II: The Adventure of Link today?
- Start with Zelda II: The Adventure of Link Native Port, which runs on Windows, Linux and macOS. Nobody has rated how playable it is yet, and the latest release is v0.5.2.
- Is Zelda II: The Adventure of Link Native Port still being worked on?
- It's in active development. The last commit landed in October 2026. The latest release, v0.5.2, came out in October 2026.
- Who's behind Zelda II: The Adventure of Link Native Port?
- Zelda II: The Adventure of Link Native Port is made by Troy Edwards Jr..
- Do I need the original game?
- You need your own copy of Zelda II: The Adventure of Link. Projects rebuild the game's code, not its art, audio or levels, so they read those from the copy you already own.

