Runs natively on Android, Linux, Windows
Crash Tag Team Racing: native ports & recompilations
No native port yet
Know of a recompilation or native port? Submit it and it joins the catalog.
Decompilation projects
Screenshots
About
After being humiliated yet again by Crash Bandicoot at the end of Crash Twinsanity, Cortex returns to his evil scheming in his dilapidated Iceberg Lair. He stumbles across a newspaper article regarding the closure of Ebeneezer Von Clutch's condemned racing arena. He hatches a sinister plan to challenge Crash to a seemingly friendly race competition... with plans of crushing the hapless bandicoot under the ruins of the hazardous racetrack! Will the evil doctor's plans be the end of our furry hero? In Crash Tag Team Racing, players can clash their car with an opponent's mid-race to make a super-car equipped with a powerful turret gun. When clashed, players can either get behind the wheel and drive, or fire an onboard weapon. Each character has his or her own uniquely deadly 360˚ rotating turret. Players can continue the action out of the car where they can explore the entire world on foot and collect upgrades for their cars and unlock bonus tracks.
Frequently asked questions
- Can I play Crash Tag Team Racing on PC, Mac or Linux?
- There is no known port for Windows, macOS and Linux yet.
- Do I need the original game?
- Your own copy of Crash Tag Team Racing is still required. The projects rebuild only the code, and the art, audio and levels come from the copy you already own.
- Is there a decompilation of Crash Tag Team Racing?
- Crash Tag Team Racing Decompilation is a decompilation of Crash Tag Team Racing. It turns the original machine code back into readable source, the groundwork most native ports are built on, but not something you play on its own.
- Is anyone working on a port of Crash Tag Team Racing?
- Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.
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