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Cover art for Serious Sam: Next Encounter

Serious Sam: Next Encounter: native ports & recompilations

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17 GitHub stars across ports

Serious Sam: Next Encounter (Nintendo GameCube, 2004) has 1 native port. The most popular is Silly Reencounter with 17 GitHub stars. You can play it natively on Windows.

Native ports

Screenshots

About

In this installment of the Serious Sam series, Sam takes on a new arch-nemesis "Mini Sam", an evil clone of the hero Sam "Serious" Stone. Mini Sam has taken control of the timelock and is going through time wiping out ancient civilizations - and it is up to Serious Sam to put a stop to him. The game takes the player through over 40 levels in three historic locations; Ancient Rome, Feudal China and Legendary Atlantis. The PS2 version includes online multiplayer support for up to 8 players via the broadband adapter and two players on one PS2, while the GC version allows 4 players to battle it out on one GameCube. Competitive multiplayer modes include Deathmatch, Hold the Flag and Pass the Bomb. The entire single player campaign can be played through co-operatively, allowing two players to help each other take on the vicious armies of Mental and Mini-Sam.

Frequently asked questions

Can I play Serious Sam: Next Encounter on PC, Mac or Linux?
Silly Reencounter covers Windows. It's playable. Nothing covers macOS and Linux yet.
What's the best way to play Serious Sam: Next Encounter today?
Silly Reencounter is the one to pick, and it runs on Windows. It's playable.
Is Silly Reencounter still being worked on?
It's in active development. The last commit landed in October 2026. The latest release, update, came out in October 2026.
Who's behind Silly Reencounter?
Silly Reencounter is made by takoshero96.
Do I need the original game?
Your own copy of Serious Sam: Next Encounter is still required. The projects rebuild only the code, and the art, audio and levels come from the copy you already own.

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