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Cover art for Sonic Riders: Zero Gravity

Sonic Riders: Zero Gravity: native ports & recompilations

PlayStation 2Wii2008by Sonic Team
WindowsWindowsmacOSmacOSLinuxLinuxWeb browserWeb browser

No native port yet

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Decompilation projects

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About

Sonic Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is the fifth racing game in the Sonic the Hedgehog series, and the second entry the Sonic Riders trilogy. A port for the Xbox 360 was cancelled during development, while a sequel, Sonic Free Riders, was released exclusively for that system in 2010. Gameplay in Zero Gravity is largely similar to its predecessor, with characters racing on different types of hovercraft called "Extreme Gear". In addition to the mechanics from the previous game, Zero Gravity adds a new gameplay system based around gravity that replaces the predecessor's "fuel" system. During the race, performing tricks and other actions will increase a character's Gravity Points, or GP. If players have accrued enough GP by the time they enter certain areas of the track, they will enter a Zero-Gravity Zone, where they can perform one of two maneuvers. A Gravity Dive will create a small black hole that points gravity forward down the track, giving the player a powerful free-fall boost that is further augmented by striking objects in the vicinity that the hole displaces, such as cars or signs. Alternatively, Gravity Control will alter the gravity of the course, allowing players to reach otherwise-inaccessible areas and shortcuts. Players can also use Gravity Drift to more easily maneuver around sharp corners.

Frequently asked questions

Can I play Sonic Riders: Zero Gravity on PC, Mac or Linux?
There is no known port for Windows, macOS and Linux yet.
Do I need the original game?
Your own copy of Sonic Riders: Zero Gravity is still required. The projects rebuild only the code, and the art, audio and levels come from the copy you already own.
Is there a decompilation of Sonic Riders: Zero Gravity?
Sonic Riders: Zero Gravity Decompilation is a decompilation of Sonic Riders: Zero Gravity. It turns the original machine code back into readable source, the groundwork most native ports are built on, but not something you play on its own.
Is anyone working on a port of Sonic Riders: Zero Gravity?
Nobody has published one on RecompHub yet. Games people want that still have no port are listed under What to work on next.

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